An idea on a napkin.
You've described it to friends. You haven't started. Thirty days turns talking into a launch.
Humble
Thirty days, one job a day, that will transform your life. Go from having the thing you keep thinking about to a live launch with first customers. Built by people who've done it, priced so you can start right now.
Founding price until 1 December. Then $750.
You've described it to friends. You haven't started. Thirty days turns talking into a launch.
It exists, mostly. It's never shipped. Thirty days finishes it and puts it in front of people who'll pay.
The business needs to launch a product or service and nobody wants a six-month project. Thirty days gives your team a process they can run on Monday.
The useful kind of humble
Arrogance makes you defend the idea. Humility makes you listen to customers, change what is not working and keep learning until something clicks for you and for them.
In 30 days, you can move from guessing to knowing, from talking to testing, and from an idea to something real people can buy.
00 · Week zero
Is it worth it. The idea, the person, the market. Two days, straight answer.
01 · Week one
The offer. What you sell, to whom, for how much, and why they'd say yes.
02 · Week two
First customers. Find ten people who want it before you build any more of it.
03 · Week three
The minimum. Build only what the ten need. Nothing else.
04 · Week four
Launch and sell. Go live. Take money. Write the Launch Record.
Each week comes with audio from Charlie, the templates for every step, and a letter to read when you want to stop. Most people want to stop around day eleven.
Humble was built by Charlie Lass. He has started mulitiple companies, exited three, taught entrepreneurship at MIT for six years, written books about it and sat with more than 750 founders while they worked out what to do next. 'Idea to Market in 30 Days' is what he'd tell you if you had him for a month. You don't need him for a month. You need this program and one dedicated month to change your life.
We come alongside you for the 30 days so you hit the goal and don't lose a week to doubt.
Product and brand built with you by people who've launched their own.
You launched it. Now people need to know about it.
Stay close after the 30 days: the archive, the monthly session, the other founders.
The Humble Edge
Get the startup perks worth using, practical ways to become a better founder, and one clear idea to help you improve yourself and grow the business. Free, short and built to move you forward before Monday.

I've launched things that worked and things that didn't, and the difference was almost never the idea. Success or failure is defined by how fast you find out what's wrong. Thirty days is enough to find out. It's less than most people spend debating on whether or not to start.
Charlie Lass, Founder of Humble; author of You Suck and Your Ideas Are Terrible.